- Published on
Nvidia releases improved Ray Reconstruction that preserves details better
- Authors

- Name
- aimode.news
- @aimode_news
Nvidia has announced the second generation of Ray Reconstruction, which should better preserve details in games. For example, snow and white noise stand out better, while lasers disappear more quickly. The updated Ray Reconstruction comes to DLSS 4.5 in August and works in 27 games.
This second generation Ray Reconstruction works with all RTX video cards, including the first RTX 20 generation, and has several minor improvements. For example, the new model is more efficient and can use the game engine pixel sampling and motion data better, Nvidia reports. The second generation is also trained on a larger data set and gives developers more control over how the model works.
Nvidia shows with various examples what this means in practice. For example, in Indiana Jones and the Great Circle the new model should display snowflakes better and in Alan Wake 2 the individual noise lines on CRT screens should be easier to see. In the previous Ray Reconstruction version, these images became a bit blurrier and lost their detail.
The company also shows a scene in Pragmata with laser effects. Those lasers look better in the new version and disappear immediately, without laser artifacts lingering briefly.
| Alan Wake 2 | Enlisted | NTE (Neverness to Everness) |
| Avatar: Frontiers of Pandora | Everspace 2 | Portal with RTX |
| Backrooms: Escape Together | F1 25 | Pragmata |
| Call of Duty: Black Ops 7 | FBC: Firebreak | Resident Evil Requiem |
| Crimson Desert | Half Life 2 RTX | Samson |
| Cyberpunk 2077 | Hogwarts Legacy | Star Wars Outlaws |
| Death Relives | Incursion Red River | Subliminal |
| Directive 8020 | Indiana Jones and the Great Circle | Sword of Justice |
| DOOM: The Dark Ages | Naraka: Bladepoint | The First Descendant |
