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“Super important”: Intel promises again that it will not abandon its desktop graphics cards
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Very invested in the development of powerful graphics parts for its various new generation SoCs, both on laptops (notably through the Core Ultra series 3) and on game consoles (via the brand new Arc G3 chips), Intel unfortunately seems much more hesitant when it comes to desktop graphics cards.
Overall sluggish since the successful launch of its Arc B570 and B580 models at the end of 2024, the group was strongly expected to market its GPU B770 “Big Battlemage”.
Expected for the end of 2025, then for CES 2026 without further success, this card expected by gamers was finally replaced by a professional variant: the Arc Pro B70, bringing together 32 Xe cores and 32 GB of GDDR6 mounted on a 256-bit bus.
Intel wants to be reassuring
Since… nothing. Intel did not announce a B770 at Computex and has not added any other desktop graphics cards to its roadmap for 2026 or later.
Some sources also suggest that the Arc B770 has been definitively canceled, while others go so far as to suspect Intel of abandoning all attempts at desktop graphics cards.
In any case, the context raises strong questions about Intel's plans on this issue.
To try to find out more, the specialized media Tweakers took advantage of a question and answer session, organized on the sidelines of Computex, to question Intel executives on the situation of Arc desktop graphics cards.
Among the executives present, Alex Katouzian, new General Manager of the Intel Client Computing group — a Qualcomm veteran who recently moved to Intel. He was the one who spoke on this subject, starting by assuring that dedicated graphics cards were still “super important” in Intel’s eyes.
“If we look at the gaming sector, both on mobile and PC, we see that it generates colossal revenues,” added Alex Katouzian.
“We want to make sure we play an important role in this area,” he continued, going on to explain that Intel is seeing strong demand around its Xe GPU cores and that the group continues to work closely with game engine developers.
An optimistic response which contrasts with Intel's relative passivity in the field of dedicated graphics cards in recent months. It will be argued that the memory crisis undoubtedly complicates the firm's hypothetical projects in this area.